WorldfallBeta

The world

The whole map, in 3D

Every tile of your WorldBox map stands as land you can walk, from the shore to the far mountains.

Press V on the map

Flat map, or the whole world in 3D

The 3D god view draws your map as the world it is, under the game's own buttons and powers. Drag across the picture: the same village at the same zoom, both straight from the game.

A snowy village in the 3D god view: stone and timber houses, a fountain and snowy pines on a point by the sea. The same village on WorldBox's flat map. Flat map3D view
Map zoom 26, the same moment. The 3D view fades in below zoom 60 and covers the map from 40 (both set in the F2 menu).

Graphics settings

Pick your look

The same street at the same moment in each of the looks you can pick in F2, straight from the game. The picture's size runs from 640×360 to 1920×1080, and the Low preset keeps older and laptop graphics smooth.

The same village street by day, drawn Painterly.
The default finish: soft light, brushed leaves and shadows.

Day and night

Day, sunset, after dark

The sun crosses the sky over a 20-minute day. Lived-in houses light their windows at night, fires and lava light everything near them, and the northern lights, comets and meteor showers come out over the sea. F7 holds the hour you like.

Stone houses with blue slate roofs under big trees in a village, in daylight. The same houses at dusk, warm light on the walls under a violet sky. The same houses at night, their windows lit and fireflies over the grass.
DaySunsetNight
First person on a village street at night: a timber hall with glowing windows, lamp posts lighting the path, an old man sitting on the grass.
Lit windows and lamp posts along a street at night.
Green northern lights over a seaside village at night, lit windows and fireflies below.
The northern lights over the town.
A bright comet with a long tail in a starry night sky.
Some nights a comet hangs over the world.

Draw distance: the whole map

All the way to the far shore

See 270 tiles out, or the whole map (Draw distance in the F2 menu). Far mountains turn blue in the haze and the low sun lays a road of light across the sea.

Looking out from a beach at golden hour: the low sun over a calm sea, a glittering road of light running in over the clear shallows, and a jungle shore curving away on the right.
A beach at golden hour, the low sun laying a road of light across the sea.

Every biome

Candy canes to crystal spires

All 22 of WorldBox's biomes have their own ground, trees and plants in 3D, and their own air: mist, embers, petals or sparks in the light. These are from test worlds, a few steps apart.

Giant red-capped mushrooms on green ground.
Mushroom
Purple crystal trees on cyan ground.
Crystal
Red and white candy canes on pink ground.
Candy
Huge dark celestial trees under violet crowns.
Celestial
Black trees with glowing embers on red ground.
Infernal
Snow-laden pines on frozen ground.
Permafrost
Dead trees with glowing red eyes on purple ground.
Corrupted
Giant sunflowers and blooms on bright grass.
Flower
Twisted dark spires ringed in pink on violet ground.
Singularity
A baobab and flat-topped acacias on golden grass.
Savanna
Pink round-crowned trees on green grass.
Enchanted
Giant garlic bulbs with drooping leaves.
Garlic
Palms and cacti on sand.
Desert
Mangroves on stilt roots over dark marsh.
Swamp
Red and gold maples on orange ground.
Maple
Round lemon trees on yellow-green grass.
Lemon
Tall jungle trees hung with vines.
Jungle
Jagged black trees lit with gold on brown ground.
Paradox
Birches on bright green grass.
Birch
Stony trees on grey rocky ground.
Rocklands
Gnarled dark trees on grey-green wasteland.
Wasteland
Clover stalks on teal ground.
Clover

Also new in 0.9.5

Wonders, rebuilt

The game's waypoints, spawners, brains and mage towers stand in 3D at one and a half times their sprite's height, with light, motion and their own sounds.

A giant golden-stringed harp on a round dais in the snow among pines, by day.
The harp waypoint, calling pilgrims.
The ice tower: a dark stone keep wrapped in tall blue crystals, standing on snow among pines.
The ice tower.
The pumpkin king at night: a giant carved pumpkin with a glowing face on vine legs, a smaller lit pumpkin beside it in the snow.
The pumpkin king, its face lit at night.